Guides
Straight answers to the questions people actually ask
What a card is worth, whether to grade it, how to spot a fake — and how to shop or sell without guessing.
Stock, channels, pricing, shows and running the counter.
- Pricing
How to price singles in a card shop
A pricing policy beats per-card decisions. How to set buy and sell percentages that stay profitable without driving customers away.
- Channels
How to stop overselling across channels
Selling the same card twice is the fastest way to lose a customer and an eBay rating. Why it happens, and the only structural fix.
- Buying
Running a buylist that makes money
Buying well is where a card shop makes its margin. Setting percentages, handling bulk, and the collection-buy conversation.
- Shows
Selling at card shows without losing track of stock
What to take, how to price at a table, taking payment with unreliable signal, and reconciling before you get home.
- Systems
What to look for in card shop inventory software
The features that matter for singles, the ones that sound good and are not, and the questions to ask before you commit.
- Channels
Should a card shop sell on eBay?
The fees are real and so is the reach. When eBay is worth it, when it is not, and how to run it without doubling your workload.
- Reporting
Knowing whether your shop is actually making money
Turnover is not profit. The numbers a card shop needs, why cost basis is the one most often missing, and what to do about it.
- Buying
Handling trade-ins fairly and profitably
Trade-ins are better business than cash buys when structured right. Credit rates, valuing both sides, and the conversations that go wrong.
Looking for how the app works?
These guides answer collecting and shop-running questions. For documentation of the product itself — adding cards, valuation, set completion, intake and allocation — see the collector guide and the vendor guide.